What's this?
By using this include, you allow players to see how a barrier is going to rotate rx,ry,rz.
It can handle more than two barriers that moving/rotating at the same time.
Warning! Be careful when you set RX, RY, RZ!
Example
Video
http://ift.tt/1Btchg2
Download
http://ift.tt/1Btchg5
By using this include, you allow players to see how a barrier is going to rotate rx,ry,rz.
It can handle more than two barriers that moving/rotating at the same time.
Warning! Be careful when you set RX, RY, RZ!
Example
pawn Code:
//Create barrier
barrier = CreateObject(968,2102.7000000,-2059.6001000,13.3000000,0.0000000,270.0000000,46.0000000); //object(barrier) (1)
//Move barrier to vertical position.
MoveBarrier(barrier, 2102.7000000,-2059.6001000,13.3000000, 0.2, 0.0000000,360.0000000,46.0000000);
//Back to normal. Orizontal position.
MoveBarrier(barrier, 2102.7000000,-2059.6001000,13.3000000, 0.2, 0.0000000,270.0000000,46.0000000);
barrier = CreateObject(968,2102.7000000,-2059.6001000,13.3000000,0.0000000,270.0000000,46.0000000); //object(barrier) (1)
//Move barrier to vertical position.
MoveBarrier(barrier, 2102.7000000,-2059.6001000,13.3000000, 0.2, 0.0000000,360.0000000,46.0000000);
//Back to normal. Orizontal position.
MoveBarrier(barrier, 2102.7000000,-2059.6001000,13.3000000, 0.2, 0.0000000,270.0000000,46.0000000);
Video
http://ift.tt/1Btchg2
Download
http://ift.tt/1Btchg5
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