Hello everyone.
I see that
if materialindex > 15 then client crash.
But some objects has more than 15 index materials.
:S
Like
I really really look forward to limit increase.
Pls :D
I see that
Code:
SetPlayerObjectMaterial(playerid, objectid, materialindex, modelid, txdname[], texturename[], materialcolor)
But some objects has more than 15 index materials.
:S
Like
Code:
ID: 982
Name: fenceshit
Category: Fences, Walls, Gates, and Barriers
Pls :D
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