Survival Realism Beta v.1
Hello, today I finished my new project name,, Survival Realism''
It is a system in which you scavenge Dynamic created buildings, created by System Admin
There are 3 levels of buildings and 14 types of items that can be found
In each of the 3 levels of the buildings have a different percentage chance you fall any item (% can be found as comments in the file Config.pwn from line 128 to 183)
With items you find, you can make, weapons, cars, and other items can also make Radio
There are four skills that improve with each level
Premium currency is fuel that can be found on buildings but very low % or be obtained by Redeem Code
Script has Full control script from which you can control the entire script, you can find it in ,,filterscripts /Config/config.pwn''
The radio has 100 channels (the number may change)
When the radio is running, it consumes 1 battery every 30 minutes if there is no battery radio stops also can not run if you do not have batteries
Cars are also dynamic when destroy once they never respawn, this reduces lag in server
The script is the most suitable for zombie servers where you have to survive, this idea was inspired just for Zombie mod
INCLUDES:
It's in the archive
Timing:
Skill:
Commands:
For players
For RCON admin
BUGS:
There are no bugs found
If you find any please share to be corrected
Credits:
rumen98 - The idea
rumen98 - Scripting
Special thanks to Konstantinos - For help with some functions
Worktime: About two weeks
Script - 4055 lines
Config File - 416 lines
Total - 4471 lines
if someone wants to replace with a better description, let me write a PM
I want to ask if you can make a few people beta test of the entire system if possible
I have personally tested it 5 to 10 times, no problems found
Sorry for bad English im Bulgarian :)
Hello, today I finished my new project name,, Survival Realism''
It is a system in which you scavenge Dynamic created buildings, created by System Admin
There are 3 levels of buildings and 14 types of items that can be found
In each of the 3 levels of the buildings have a different percentage chance you fall any item (% can be found as comments in the file Config.pwn from line 128 to 183)
With items you find, you can make, weapons, cars, and other items can also make Radio
There are four skills that improve with each level
Premium currency is fuel that can be found on buildings but very low % or be obtained by Redeem Code
Script has Full control script from which you can control the entire script, you can find it in ,,filterscripts /Config/config.pwn''
The radio has 100 channels (the number may change)
When the radio is running, it consumes 1 battery every 30 minutes if there is no battery radio stops also can not run if you do not have batteries
Cars are also dynamic when destroy once they never respawn, this reduces lag in server
The script is the most suitable for zombie servers where you have to survive, this idea was inspired just for Zombie mod
INCLUDES:
Code:
#include <a_samp>
#include <dini>
#include <zcmd>
#include <YSI\y_ini>
#include <streamer>
#include <strlib>
#include <mxini>
It's in the archive
Timing:
Code:
Scavenge Building Level 1 is 2 Minutes
Scavenge Building Level 2 is 15 Minutes
Scavenge Building Level 3 is 25 Minutes
Craft Mele Weapons is 30 secs
Craft Pistols is 1 min
Craft Submachine guns is 2 mins
Craft Shotguns is 3 min and 30 secs
Craft Assualt Rifles is 5 mins
Craft Other Stuff is 4 mins
Craft Cars is 2 mins
Craft Items is 1 min
Skill:
Code:
Scavenge - Reduce time for scavenging an building (3% for level) (def. max level 10)
Craft - Reduce time for crafting (2% for level) (def. max level 10)
Find - Increases the chances to find objects ,may change from Config.pwn (Recommended not to change)(Very high likely to be bugged system)
Spirit - Increases the limit on the maximum energy by 1
Commands:
For players
Code:
/rlfcodes , /rltcredits , /scavenge , /craft , /getmyfuel , /inventory
/switchradio , /radio , /setradiohz, /shop , /mystats , /upgrade
For RCON admin
Code:
/createbuilding
BUGS:
There are no bugs found
If you find any please share to be corrected
Credits:
rumen98 - The idea
rumen98 - Scripting
Special thanks to Konstantinos - For help with some functions
Worktime: About two weeks
Script - 4055 lines
Config File - 416 lines
Total - 4471 lines
if someone wants to replace with a better description, let me write a PM
I want to ask if you can make a few people beta test of the entire system if possible
I have personally tested it 5 to 10 times, no problems found
Sorry for bad English im Bulgarian :)
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