samedi 29 août 2015

Actors animations are not applied

Hello
I am having a litle problem with my actors, out of 46 actors with animations applied, 8 out of them do not get the animation, everytime i log in they have no animations, even tho i applied it to them on the script

Here is the code

PHP Code:

/***************
     Actors
****************/
new WelcomeActor1;
new 
WelcomeActor2;
new 
BarActor;
new 
Striper1;
new 
Striper2;
new 
Striper3;
new 
Striper4;
new 
NotAvaibleActor1;
new 
NotAvaibleActor2;
new 
RaceDMModeActor;
new 
DDModeActor;
new 
RaceModeActor;
new 
PTPModeActor;
new 
Old_SchoolModeActor;
new 
Clan_WarsModeActor;
new 
RandomActor1;
new 
RandomActor2;
new 
RandomActor3;
new 
RandomActor4;
new 
RandomActor5;
new 
RandomActor6;
new 
RandomActor7;
new 
RandomActor8;
new 
RandomActor9;
new 
RandomActor10;
new 
RandomActor11;
new 
RandomActor12;
new 
RandomActor13;
new 
RandomActor14;
new 
RandomActor15;
new 
RandomActor16;
new 
RandomActor17;
new 
RandomActor18;
new 
RandomActor19;
new 
RandomActor20;
new 
RandomActor21;
new 
RandomActor22;
new 
RandomActor23;
new 
RandomActor24;
new 
RandomActor25;
new 
RandomActor26;
new 
RandomActor27;
new 
RandomActor28;
new 
RandomActor29;
new 
RandomActor30;
new 
RandomActor31;
new 
RandomActor32;

// OnGameModeInit

        /***************
         Actors
    ****************/
    
WelcomeActor1 = CreateActor(152, -2640.1228, 1404.1874, 906.4609, 4.4629);
    
WelcomeActor2 = CreateActor(152, -2639.9917, 1409.0626, 906.4609, 180.3500);
    
BarActor = CreateActor(11, -2655.5068, 1410.1445, 906.2734, 271.7292);
    
Striper1 = CreateActor(237, -2670.7151, 1410.3984, 907.5703, 271.3210);
    
Striper2 = CreateActor(246, -2670.7559, 1427.5313, 907.3604, 207.0968);
    
Striper3 = CreateActor(256, -2660.8521, 1426.9758, 907.3604, 173.6054);
    
Striper4 = CreateActor(152, -2654.4873, 1426.9482, 907.3604, 175.7764);
    
NotAvaibleActor1 = CreateActor(164, -2644.6606, 1417.0785, 906.4609, 131.8879);
    
NotAvaibleActor2 = CreateActor(165, -2648.7314, 1421.8892, 906.4609, 129.5376);
    
RaceDMModeActor = CreateActor(292, -2644.2476, 1402.1708, 906.2771, 37.4688);
    
DDModeActor = CreateActor(269, -2655.6589, 1404.0155, 906.2734, 233.1290);
    
RaceModeActor = CreateActor(299, -2667.7773, 1398.1993, 906.4609, 283.6600);
    
PTPModeActor = CreateActor(24, -2666.2769, 1429.1472, 906.4609, 170.8469);
    
Old_SchoolModeActor = CreateActor(50, -2665.3406, 1417.6118, 906.2734, 122.9724);
    
Clan_WarsModeActor = CreateActor(270, -2665.2542, 1410.2511, 906.2734, 90.7578);
    
RandomActor1 = CreateActor(0, -2664.1064, 1402.0973, 906.2734, 57.9039);
    
RandomActor2 = CreateActor(0, -2665.7007, 1403.0786, 906.2734, 236.9328);
    
RandomActor3 = CreateActor(0, -2668.1223, 1408.0308, 906.4609, 49.6778);
    
RandomActor4 = CreateActor(0, -2668.0027, 1412.4731, 906.4609, 123.1239);
    
RandomActor5 = CreateActor(0, -2676.7744, 1422.8175, 906.4609, 228.3483);
    
RandomActor6 = CreateActor(0, -2678.9248, 1421.0615, 906.4609, 229.9317);
    
RandomActor7 = CreateActor(0, -2660.0020, 1423.2823, 912.4114, 90.3966);
    
RandomActor8 = CreateActor(0, -2661.2766, 1423.3434, 912.4114, 265.5941);
    
RandomActor9 = CreateActor(0, -2674.4756, 1425.9656, 906.4609, 4.1263);
    
RandomActor10 = CreateActor(0, -2675.3433, 1426.8010, 906.4609, 270.0132);
    
RandomActor11 = CreateActor(0, -2659.9543, 1424.7874, 906.4609, 14.7025);
    
RandomActor12 = CreateActor(0, -2655.6101, 1424.9735, 906.4609, 332.9852);
    
RandomActor13 = CreateActor(0, -2645.6096, 1412.6899, 906.2734, 140.8504);
    
RandomActor14 = CreateActor(0, -2649.7810, 1411.6125, 906.2734, 320.8504);
    
RandomActor15 = CreateActor(0, -2650.5935, 1401.8062, 906.2734, 359.2464);
    
RandomActor16 = CreateActor(0, -2644.3655, 1398.2694, 906.4606, 51.1566);
    
RandomActor17 = CreateActor(0, -2642.5420, 1400.5212, 906.4619, 50.1856);
    
RandomActor18 = CreateActor(0, -2646.8467, 1399.5990, 912.4063, 91.9029);
    
RandomActor19 = CreateActor(0, -2654.8196, 1399.1943, 912.4063, 273.6656);
    
RandomActor20 = CreateActor(0, -2653.6250, 1399.1865, 912.4063, 88.9651);
    
RandomActor21 = CreateActor(0, -2660.7158, 1398.8866, 912.4063, 0.8299);
    
RandomActor22 = CreateActor(0, -2673.4004, 1398.9928, 912.4063, 283.8585);
    
RandomActor23 = CreateActor(0, -2670.0276, 1398.5585, 912.4063, 97.3952);
    
RandomActor24 = CreateActor(0, -2641.9473, 1399.9967, 918.3516, 51.9482);
    
RandomActor25 = CreateActor(0, -2646.4629, 1390.7229, 918.3582, 4.8407);
    
RandomActor26 = CreateActor(0, -2646.5652, 1391.9995, 918.3582, 180.6257);
    
RandomActor27 = CreateActor(0, -2654.2844, 1390.2836, 918.3582, 4.9428);
    
RandomActor28 = CreateActor(0, -2654.6914, 1395.7894, 918.3516, 180.2423);
    
RandomActor29 = CreateActor(0, -2668.2512, 1398.5474, 918.3516, 10.2310);
    
RandomActor30 = CreateActor(0, -2673.0981, 1398.1941, 918.3516, 287.9714);
    
RandomActor31 = CreateActor(0, -2658.5269, 1421.0540, 906.2734, 179.1692);
    
RandomActor32 = CreateActor(0, -2657.8718, 1418.7212, 906.2734, 359.1693);
    
/*******************************************************************************/
    
ApplyActorAnimation(WelcomeActor1, "ON_LOOKERS", "wave_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(WelcomeActor2, "ON_LOOKERS", "wave_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(BarActor, "", "", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(Striper1, "STRIP", "strip_E", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(Striper2, "STRIP", "strip_E", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(Striper3, "STRIP", "strip_E", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(Striper4, "STRIP", "strip_E", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(NotAvaibleActor1, "POLICE", "CopTraf_Stop", 2.5, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(NotAvaibleActor2, "POLICE", "CopTraf_Stop", 2.5, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RaceDMModeActor, "DEALER", "DEALER_IDLE", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(DDModeActor, "DEALER", "DEALER_IDLE", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RaceModeActor, "DEALER", "DEALER_IDLE", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(PTPModeActor, "DEALER", "DEALER_IDLE", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(Old_SchoolModeActor, "DEALER", "DEALER_IDLE", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(Clan_WarsModeActor, "DEALER", "DEALER_IDLE", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor1, "MISC", "Idle_Chat_02", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor2, "MISC", "Idle_Chat_02", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor3, "ON_LOOKERS", "wave_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor4, "ON_LOOKERS", "wave_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor5, "COP_AMBIENT", "Coplook_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor6, "COP_AMBIENT", "Coplook_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor7, "MISC", "Idle_Chat_02", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor8, "MISC", "Idle_Chat_02", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor9, "PED", "SEAT_IDLE", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor10, "PED", "SEAT_IDLE", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor11, "ON_LOOKERS", "wave_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor12, "ON_LOOKERS", "wave_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor13, "DANCING", "dance_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor14, "DANCING", "dance_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor15, "DANCING", "dance_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor16, "COP_AMBIENT", "Coplook_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor17, "COP_AMBIENT", "Coplook_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor18, "DANCING", "dance_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor19, "MISC", "Idle_Chat_02", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor20, "MISC", "Idle_Chat_02", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor21, "SMOKING", "M_smk_in", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor22, "DANCING", "dance_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor23, "DANCING", "dance_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor24, "ON_LOOKERS", "wave_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor25, "MISC", "Idle_Chat_02", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor26, "MISC", "Idle_Chat_02", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor27, "DANCING", "dance_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor28, "COP_AMBIENT", "Coplook_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor29, "DANCING", "dance_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor30, "DANCING", "dance_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor31, "DANCING", "dance_loop", 4.1, 1, 0, 0, 1, 0);
    
ApplyActorAnimation(RandomActor32, "DANCING", "dance_loop", 4.1, 1, 0, 0, 1, 0); 



Need Those

I need Professional Scripters

I need Professional Mappers

I need Professional Server Owner



I need those but I don't need arabs


My Skype:thomasanderson73


Regrads

Thomas Anderson


SetPlayerObjectMaterialText (erorr 017/204) +REP

PHP Code:

public OnPlayerConnect(playerid)
{
 new 
objectx1;
 new 
objectx2;
 new 
objectx3;
 
objectx1 = CreateObject(19371, 2052.00, -1897.51, 13.29,   0.00, 0.00, 270.40);
 
objectx2 = CreateObject(19371, 1763.69, -1883.68, 14.19,   0.00, 0.00, 269.50);
 
objectx3 = CreateObject(19371, 1189.26, -1127.10, 24.69,   0.00, 0.00, 0.52);
 
SetPlayerObjectMaterialText(playerid, objectx1, "{FFFFFF}Welcome To server", 0, OBJECT_MATERIAL_SIZE_256x128,\
 
"Arial", 28, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
 
SetPlayerObjectMaterialText(playerid, objectx2, "{FFFFFF}Welcome To server", 0, OBJECT_MATERIAL_SIZE_256x128,\
 
"Arial", 28, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
 
SetPlayerObjectMaterialText(playerid, objectx3, "{FFFFFF}Welcome To server", 0, OBJECT_MATERIAL_SIZE_256x128,\
 
"Arial", 28, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
 
Create3DTextLabel("rob a car and\n sell it here", green, -1933.1218, 562.3784, 35.8630, 50.0, 0, 0);
 return 
1;
} 

Erorrs

Code:

C:\Users\DarkLight\Desktop\GTA\San andreas\DLTDM\filterscripts\textwall.pwn(36) : error 017: undefined symbol "SetPlayerObjectMaterialText"
C:\Users\DarkLigh\Desktop\GTA\San andreas\DLTDM\filterscripts\textwall.pwn(38) : error 017: undefined symbol "SetPlayerObjectMaterialText"
C:\Users\DarkLight\Desktop\GTA\San andreas\DLTDM\filterscripts\textwall.pwn(40) : error 017: undefined symbol "SetPlayerObjectMaterialText"
C:\Users\DarkLight\Desktop\GTA\San andreas\DLTDM\filterscripts\textwall.pwn(34) : warning 204: symbol is assigned a value that is never used: "objectx3"
C:\Users\DarkLight\Desktop\GTA\San andreas\DLTDM\filterscripts\textwall.pwn(33) : warning 204: symbol is assigned a value that is never used: "objectx2"
C:\Users\DarkLight\Desktop\GTA\San andreas\DLTDM\filterscripts\textwall.pwn(32) : warning 204: symbol is assigned a value that is never used: "objectx1"
Pawn compiler 3.2.3664                          Copyright (c) 1997-2006, ITB CompuPhase


3 Errors.

+ REP if you help me


mardi 25 août 2015

Server Support - Host Support

Hey guys,

So I'm running my server with Vortex Servers, and for some reason I'm having this issue where it says 'Server Status Unknown' and there is no connection at all to SAMP.

I haven't had any response from customer support yet but I was wondering if anyone knew what the issue may be. I cannot do anything on the FTP as it says 'Cannot connect to remote server' and its the first time I've encountered this issue.

Here's what it shows on the CPanel/FTP.



vendredi 21 août 2015

[FilterScript] Dynamic Label creator.

Hello Guides , This is a label system that I have scripted when I was bored and havn't anything to do
I hope you enjoy it :)


You can create labels in game by using /label


When you type /label it shows you a dialog to type the text and then choose the color.


Its a simple system took 1 hour from me.


Download link

TextLabel.pwn
TextLabel.amx

Please leave a cool comment


mercredi 19 août 2015

How to understand this and fix it?

[ERROR] CMySQLQuery::Execute[] - (error #1118) Row size too large (> 8126)


vendredi 14 août 2015

/acmds help

i type /acmds he give Server:Unknown Command


PHP Code:

// Admin script
CMD:acmds(playerid, params[])
{
    if(
adlvl[playerid] == 1)
    {
        
SendClientMessage(playerid, COLOR_ADMIN, "Admin Commands");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 1 -{FFFFFF} /ac, /freeze, /unfreeze, /mute, /unmute, /kick, /checkplayer, /clear, /weather, /spectate, /stopspec, /reports");
        
SendClientMessage2(playerid, COLOR_WHITE, "/disarm, /transfer, /unbug, /goto, /get, /listen, /playmusic, /msay, /dmisland, /pm");
        return 
1;
    }
    if(
adlvl[playerid] == 2)
    {
        
SendClientMessage(playerid, COLOR_ADMIN, "Admin Commands");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 1 -{FFFFFF} /ac, /asay, /freeze, /unfreeze, /mute, /unmute, /kick, /checkplayer, /clear, /weather, /spectate, /stopspec");
        
SendClientMessage2(playerid, COLOR_WHITE, "/disarm, /transfer, /unbug, /goto, /get, /listen, /playmusic, /msay, /dmisland, /pm, /reports");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 2 -{FFFFFF} /ban, /resetcash, /resetbank, /vrespawn, /sethealth, /setarmour, /teleplayer, /br, /records, /addsong, /delsong");
        
SendClientMessage2(playerid, COLOR_WHITE, "/pm, /explode, /tempban");
        return 
1;
    }
    if(
adlvl[playerid] == 3)
    {
        
SendClientMessage(playerid, COLOR_ADMIN, "Admin Commands");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 1 -{FFFFFF} /ac, /asay, /freeze, /unfreeze, /mute, /unmute, /kick, /checkplayer, /clear, /weather, /spectate, /stopspec");
        
SendClientMessage2(playerid, COLOR_WHITE, "/disarm, /transfer, /unbug, /goto, /get, /listen, /playmusic, /msay, /dmisland, /pm, /reports");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 2 -{FFFFFF} /ban, /resetcash, /resetbank, /vrespawn, /sethealth, /setarmour, /teleplayer, /br, /records, /addsong, /delsong");
        
SendClientMessage2(playerid, COLOR_WHITE, "/explode, /tempban");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 3 -{FFFFFF} /v, /leaderlist, /giveallweapon, /disarmall, /getip, /ajail, /aunjail, /drs, /asay");
        return 
1;
    }
    if(
adlvl[playerid] == 4)
    {
        
SendClientMessage(playerid, COLOR_ADMIN, "Admin Commands");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 1 -{FFFFFF} /ac, /asay, /freeze, /unfreeze, /mute, /unmute, /kick, /checkplayer, /clear, /weather, /spectate, /stopspec");
        
SendClientMessage2(playerid, COLOR_WHITE, "/disarm, /transfer, /unbug, /goto, /get, /listen, /playmusic, /msay, /dmisland, /pm, /reports");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 2 -{FFFFFF} /ban, /resetcash, /resetbank, /vrespawn, /sethealth, /setarmour, /teleplayer, /br, /records, /addsong, /delsong");
        
SendClientMessage2(playerid, COLOR_WHITE, "/explode, /tempban");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 3 -{FFFFFF} /v, /leaderlist, /giveallweapon, /disarmall, /getip, /ajail, /aunjail, /drs, /asay");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 4 -{FFFFFF} /orgkick, /setleader, /kickleader, /resetorg, /setallskin, /freezeall, /unfreezeall, /banip, /unbanip, /glic, /setskin, /repair, /flip");
        
SendClientMessage2(playerid, COLOR_WHITE, "/flipcar, /healall, /armourall, /setsmember, /asay");
        return 
1;
    }
    if(
adlvl[playerid] == 5)
    {
        
SendClientMessage(playerid, COLOR_ADMIN, "Admin Commands");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 1 -{FFFFFF} /ac, /asay, /freeze, /unfreeze, /mute, /unmute, /kick, /checkplayer, /clear, /weather, /spectate, /stopspec");
        
SendClientMessage2(playerid, COLOR_WHITE, "/disarm, /transfer, /unbug, /goto, /get, /listen, /playmusic, /msay, /dmisland, /pm, /reports");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 2 -{FFFFFF} /ban, /resetcash, /resetbank, /vrespawn, /sethealth, /setarmour, /teleplayer, /br, /records, /addsong, /delsong");
        
SendClientMessage2(playerid, COLOR_WHITE, "/explode, /tempban");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 3 -{FFFFFF} /v, /leaderlist, /giveallweapon, /disarmall, /getip, /ajail, /aunjail, /drs, /asay");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 4 -{FFFFFF} /orgkick, /setleader, /kickleader, /resetorg, /setallskin, /freezeall, /unfreezeall, /banip, /unbanip, /glic, /setskin, /repair, /flip");
        
SendClientMessage2(playerid, COLOR_WHITE, "/flipcar, /healall, /armourall, /setsmember, /asay");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 5 -{FFFFFF} /setcolor, /setpres, /kickpres, /pos, /setallcash, /orgkick, /awant, /jetpack, /dv, /osay");
        return 
1;
    }
    if(
adlvl[playerid] == 6)
    {
        
SendClientMessage(playerid, COLOR_ADMIN, "Admin Commands");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 1 -{FFFFFF} /ac, /asay, /freeze, /unfreeze, /mute, /unmute, /kick, /checkplayer, /clear, /weather, /spectate, /stopspec");
        
SendClientMessage2(playerid, COLOR_WHITE, "/disarm, /transfer, /unbug, /goto, /get, /listen, /playmusic, /msay, /dmisland, /pm, /reports");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 2 -{FFFFFF} /ban, /resetcash, /resetbank, /vrespawn, /sethealth, /setarmour, /teleplayer, /br, /records, /addsong, /delsong");
        
SendClientMessage2(playerid, COLOR_WHITE, "/explode, /tempban");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 3 -{FFFFFF} /v, /leaderlist, /giveallweapon, /disarmall, /getip, /ajail, /aunjail, /drs, /asay");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 4 -{FFFFFF} /orgkick, /setleader, /kickleader, /resetorg, /setallskin, /freezeall, /unfreezeall, /banip, /unbanip, /glic, /setskin, /repair, /flip");
        
SendClientMessage2(playerid, COLOR_WHITE, "/flipcar, /healall, /armourall, /setsmember, /asay");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 5 -{FFFFFF} /setcolor, /setpres, /kickpres, /pos, /setallcash, /orgkick, /awant, /jetpack, /dv, /osay");
        
SendClientMessage2(playerid, COLOR_WHITE, "{FFFF00}Level 6 -{FFFFFF} /setadmin, /setadminuc, /exit, /setvip, /setapass, /write, /hvip, /svip/setmoney, /givemoney, /ccmds");
         
SendClientMessage(playerid, COLOR_WHITE, "~{FF0000}RCON ADMINISTRATOR {FFFFFF}");
          
SendClientMessage2(playerid, COLOR_WHITE, "/superman, /superhuman, /cage, /dcage, /textcall, /ctext, /tunecar, /togglemb, /gotomb, /addg, /delg, /gateinfo");
        return 
1;
    }