mardi 1 avril 2014

Íåñòàáèëüíî ðàáîòàåò êèê

Äîáðûé äåíü.

Ïðîøó ïîìîùè ó âàñ.

Ñèòóàöèÿ òàêàÿ, íåñòàáèëüíî ðàáîòàåò êèê.

98% êèêàåò íîðìàëüíî, â îñòàëüíûõ ñëó÷àõ ïðîñòî ôëóäèò, ÷òî èãðîê áûë êèêíóò, à íà äåëå îí åùå íà ñåðâåðå.

Íå çíàþ êàê áûòü.



Êàê âûãëÿäèò êîä:



#define _Kick(%0,%1);\

if(!GPVI(%0, "timer_kick") ) SetTimerEx("OnPlayerKick",50, false, "is", %0,%1);\

SetPVarInt(%0, "timer_kick", 1);





êèêàåì:

_Kick(playerid, "ïðîñò");





function OnPlayerKick ( playerid, prih[] )

{

DelPVar(playerid, "timer_kick");

printf(" Êèêíóò %s[%i] (ïðè÷èíà: %s)", pName[playerid],playerid, prih);

Kick ( playerid ) ;

}



Ñïàñèáî.




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