Car Parkour Jump Map by BenJackster
Introduction:
I made this map a long time ago, and this was made in order to be placed in a stunt server, and it was placed over there, but that stunt server is abandoned now, so I decided to release it on the SA-MP forum. Althought, it's my first release. Please give me credits, if you use it.
Screenshots:
Code:
And Finally, here comes the code:
Code:
CreateObject(18789,763.8000000,424.4500000,976.1400000,0.0000000,25.0000000,-88.2600000); //
CreateObject(18807,761.3600000,526.7100000,1015.4000000,0.0000000,0.0000000,-89.6400000); //
CreateObject(18789,767.6400000,295.3000000,901.5000000,0.0000000,35.0000000,-88.2600000); //
CreateObject(18789,771.2300000,176.9000000,810.5700000,0.0000000,40.0000000,-88.2600000); //
CreateObject(18789,774.6200000,66.1800000,717.5400000,0.0000000,40.0000000,-88.2600000); //
CreateObject(18789,777.7700000,-42.6400000,626.1300000,0.0000000,40.0000000,-88.2600000); //
CreateObject(18789,780.9800000,-150.8700000,535.2500000,0.0000000,40.0000000,-88.2600000); //
CreateObject(18789,784.4400000,-257.4300000,445.7600000,0.0000000,40.0000000,-88.2600000); //
CreateObject(18789,787.9200000,-371.0900000,350.3000000,0.0000000,40.0000000,-88.2600000); //
CreateObject(18789,791.2000000,-481.8800000,257.2800000,0.0000000,40.0000000,-88.2600000); //
CreateObject(18789,794.9100000,-602.8300000,186.2300000,0.0000000,20.0000000,-88.2600000); //
CreateObject(18789,798.9800000,-735.1400000,155.4600000,0.0000000,5.0000000,-88.2600000); //
CreateObject(19001,811.6400000,-821.3600000,159.3100000,0.0000000,0.0000000,93.0600000); //
CreateObject(18778,823.1800000,-838.5300000,150.7900000,0.0000000,0.0000000,181.4400000); //
CreateObject(19130,757.7600000,634.1000000,990.9800000,0.0000000,90.0000000,97.6200000); //
CreateObject(19130,758.8100000,622.2100000,992.4100000,0.0000000,120.0000000,100.8600000); //
CreateObject(19130,758.9900000,608.4500000,996.2600000,0.0000000,120.0000000,100.8600000); //
CreateObject(19130,760.6800000,592.4800000,1004.6100000,0.0000000,120.0000000,89.5800000); //
CreateObject(19130,760.7500000,586.5200000,1009.0800000,0.0000000,140.0000000,89.5800000); //
CreateObject(19130,760.4100000,578.6600000,1016.5000000,0.0000000,140.0000000,89.5800000); //
CreateObject(19130,760.7500000,571.6300000,1025.2000000,0.0000000,150.0000000,89.5800000); //
CreateObject(19131,760.9500000,565.4000000,1036.0900000,90.0000000,0.0000000,-90.0000000); //
CreateObject(18858,761.3400000,532.8700000,1025.0800000,0.0000000,0.0000000,0.0000000); //
CreateObject(18858,761.7200000,498.8900000,1012.4900000,30.0000000,0.0000000,0.0000000); //
CreateObject(18858,762.4300000,462.8800000,995.5900000,30.0000000,0.0000000,0.0000000); //
CreateObject(18786,762.9000000,442.5800000,988.2400000,0.0000000,-20.0000000,90.0600000); //
CreateObject(18782,764.4000000,421.7700000,975.4900000,0.0000000,0.0000000,11.2800000); //
CreateObject(13592,770.4800000,202.9300000,845.1500000,0.0000000,40.0000000,-84.7200000); //
CreateObject(18778,772.5500000,125.0300000,769.4100000,-40.0000000,0.0000000,180.4800000); //
CreateObject(18778,773.4100000,90.4700000,740.1800000,-40.0000000,0.0000000,180.4800000); //
CreateObject(18778,775.1200000,50.8700000,706.9300000,-40.0000000,0.0000000,180.4800000); //
CreateObject(19279,784.4600000,-72.6000000,601.5400000,0.0000000,0.0000000,0.0000000); //
CreateObject(19279,783.8000000,-72.6100000,601.5400000,0.0000000,0.0000000,0.0000000); //
CreateObject(19279,783.1300000,-72.6200000,601.5400000,0.0000000,0.0000000,0.0000000); //
CreateObject(19279,782.4900000,-72.6400000,601.5400000,0.0000000,0.0000000,0.0000000); //
CreateObject(19279,781.8800000,-72.6700000,601.5400000,0.0000000,0.0000000,0.0000000); //
CreateObject(19279,773.7200000,-95.5900000,582.4600000,0.0000000,0.0000000,0.0000000); //
CreateObject(19279,774.3500000,-95.5700000,582.4600000,0.0000000,0.0000000,0.0000000); //
CreateObject(19279,775.0300000,-95.5400000,582.4600000,0.0000000,0.0000000,0.0000000); //
CreateObject(19279,775.6500000,-95.5500000,582.4600000,0.0000000,0.0000000,0.0000000); //
CreateObject(19279,776.3000000,-95.5200000,582.4600000,0.0000000,0.0000000,0.0000000); //
CreateObject(18769,782.4800000,-208.8500000,487.0900000,20.0000000,0.0000000,0.0000000); //
CreateObject(18769,785.5100000,-274.4700000,432.9400000,20.0000000,0.0000000,0.0000000); //
CreateObject(18769,786.4200000,-335.7500000,380.0000000,20.0000000,0.0000000,0.0000000); //
CreateObject(19005,790.1300000,-491.5800000,253.3500000,-40.0000000,0.0000000,180.2000000); //
CreateObject(19128,790.7700000,-612.7300000,183.4900000,0.0000000,0.0000000,0.0000000); //
CreateObject(19128,798.7600000,-620.3900000,180.4800000,0.0000000,0.0000000,0.0000000); //
CreateObject(19128,791.5600000,-630.7300000,176.9700000,0.0000000,0.0000000,0.0000000); //
CreateObject(19128,798.9900000,-643.1500000,172.4100000,0.0000000,0.0000000,0.0000000); //
CreateObject(18858,798.4000000,-714.9000000,157.5000000,0.0000000,0.0000000,0.0000000); //
CreateObject(18858,799.4600000,-736.1700000,154.9700000,0.0000000,0.0000000,0.0000000); //
CreateObject(18858,799.3600000,-759.2900000,152.6300000,0.0000000,0.0000000,0.0000000); //
CreateObject(18858,800.7800000,-784.7400000,150.3100000,0.0000000,0.0000000,0.0000000); //
CreateObject(19129,751.5000000,573.9800000,1025.6600000,0.0000000,0.0000000,0.0000000); //
CreateObject(19129,771.5100000,574.1100000,1025.6600000,0.0000000,0.0000000,0.0000000); //
CreateObject(19129,751.4400000,593.7000000,1025.6600000,0.0000000,0.0000000,0.0000000); //
CreateObject(19129,771.4500000,593.9100000,1025.6600000,0.0000000,0.0000000,0.0000000); //
CreateObject(18782,765.2500000,390.6600000,960.6700000,0.0000000,0.0000000,11.2800000); //
CreateObject(18782,766.5100000,355.1300000,943.2700000,0.0000000,0.0000000,11.2800000); //
Please, do give me Reputation and credits if you use it or like it. It would be appreciated. Enjoy the map.
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