mercredi 13 juillet 2016

Command wont work

Code:

CMD:movedoor(playerid, params[])
{
    #pragma tabsize 0
    for(new i = 0; i < MAX_LANDS; i++)
                {
                    new playername[MAX_PLAYER_NAME];
                    GetPlayerName(playerid, playername, sizeof(playername));
                    if(IsPlayerInGangZone(playerid, LandInfo[i][landZone]))
                    {
                        for(new x = 0; x < 251; x ++)
                        {
                                new Float:Positions[3], Float:Rotations[3];
                            if(IsValidDynamicObject(LandInfo[i][landObjects][x]))
                            {
                                        GetDynamicObjectPos(LandInfo[i][landObjects][x], Positions[0], Positions[1], Positions[2]);
                                        GetDynamicObjectRot(LandInfo[i][landObjects][x], Rotations[0], Rotations[1], Rotations[2]);

                                                if(IsPlayerInRangeOfPoint(playerid, Positions[0], Positions[1], Positions[2], 6.0))
                                                {
                                                if(objectInfo[x][oDoor] == 1)
                                                {
                                                    if(strcmp(playername, LandInfo[i][landOwner], true) == 0 || PlayerInfo[playerid][pLandPerms] >= 1 && PlayerInfo[playerid][pEditLand] == i || TempLandPerm[playerid] == i)
                                                    {
                                                        if(objectInfo[x][oDoorOpen] == 0)
                                                        {
                                                                SetDynamicObjectRot(LandInfo[i][landObjects][x], Rotations[0], 90.0, Rotations[2]);
                                                objectInfo[x][oDoorOpen] = 0;
                                                        }
                                                        else
                                                        {
                                                                SetDynamicObjectRot(LandInfo[i][landObjects][x], objectInfo[x][oRotX], objectInfo[x][oRotY], objectInfo[x][oRotZ]);
                                                                objectInfo[x][oDoorOpen] = 1;
                                                        }
                                                                }
                                                                else SendClientMessage(playerid, COLOR_GREY, "You do not own this land or have permission to open this door");
                                                }
                                                else if(objectInfo[x][oDoor] == 2)
                                                {
                                                    if(strcmp(playername, LandInfo[i][landOwner], true) == 0 || PlayerInfo[playerid][pLandPerms] >= 1 && PlayerInfo[playerid][pEditLand] == i || TempLandPerm[playerid] == i)
                                                    {
                                                        if(objectInfo[x][oDoorOpen] == 0)
                                                        {
                                                                MoveDynamicObject(LandInfo[i][landObjects][x], Positions[0], Positions[1], Positions[2]+3, 50.0, Rotations[0], Rotations[1], 90.0);
                                                objectInfo[x][oDoorOpen] = 0;
                                                        }
                                                        else
                                                        {
                                                                MoveDynamicObject(LandInfo[i][landObjects][x], objectInfo[x][oPosX], objectInfo[x][oPosY], objectInfo[x][oPosZ], 50.0, objectInfo[x][oRotX], objectInfo[x][oRotY], objectInfo[x][oRotZ]);
                                                                objectInfo[x][oDoorOpen] = 1;
                                                                }
                                                                }
                                                                else SendClientMessage(playerid, COLOR_GREY, "You do not own this land or have permission to open this door.");
                                                }
                                                }
                                        }
                        }
                    }
                }
                return 1;
}

When i /movedoor in-game nothing will happen

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Command wont work

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