Issues with map icons
|
Huge Clucker Join Date: Nov 2011 Location: Currently in SA Posts: 361 Reputation: 21 |
Hello
We've been facing some issues deploying map icons,for some reason some of them won't show until you go near them,some others show in the map (pause menu) without having to approach them ,they're all type (2) so there should be no problem with the type we have a total of 9 map icons so far and each time we restart a random amount of those 9 show (sometimes 7,3,4... random),here's the code Code:
public OnPlayerSpawn(playerid)
{
new text[20];
format(text, sizeof(text), "ID: %d - Created? %d", 1, SetPlayerMapIcon(playerid, 1, 1124.27, -2037.1, 69.885, 31, 0, 2));
SendClientMessage(playerid, 0xFFFFFFFF, text);
format(text, sizeof(text), "ID: %d - Created? %d", 2, SetPlayerMapIcon(playerid, 2, 652.161, -1619.98, 15, 31, 0, 2));
SendClientMessage(playerid, 0xFFFFFFFF, text);
format(text, sizeof(text), "ID: %d - Created? %d", 3, SetPlayerMapIcon(playerid, 3, 1298.48, -800.456, 84.141, 31, 0, 2));
SendClientMessage(playerid, 0xFFFFFFFF, text);
format(text, sizeof(text), "ID: %d - Created? %d", 4, SetPlayerMapIcon(playerid, 4, 776.747, -1038.25, 24.262, 31, 0, 2));
SendClientMessage(playerid, 0xFFFFFFFF, text);
format(text, sizeof(text), "ID: %d - Created? %d", 5, SetPlayerMapIcon(playerid, 5, 1279.71, -1509.57, 10.047, 31, 0, 2));
SendClientMessage(playerid, 0xFFFFFFFF, text);
format(text, sizeof(text), "ID: %d - Created? %d", 6, SetPlayerMapIcon(playerid, 6, 2793.89, -1087.3, 30.719, 31, 0, 2));
SendClientMessage(playerid, 0xFFFFFFFF, text);
format(text, sizeof(text), "ID: %d - Created? %d", 7, SetPlayerMapIcon(playerid, 7, 2440, -1338.87, 24.102, 31, 0, 2));
SendClientMessage(playerid, 0xFFFFFFFF, text);
format(text, sizeof(text), "ID: %d - Created? %d", 8, SetPlayerMapIcon(playerid, 8, 2072.57, -1558.86, 13.41, 31, 0, 2));
SendClientMessage(playerid, 0xFFFFFFFF, text);
format(text, sizeof(text), "ID: %d - Created? %d", 9, SetPlayerMapIcon(playerid, 9, 2296.73, -1882.92, 14.234, 31, 0, 2));
SendClientMessage(playerid, 0xFFFFFFFF, text);
return 1;
}
Regards |
Aucun commentaire:
Enregistrer un commentaire