I don't know if its work can anyone test for me?because I can't use PC for a while.
I think if it work it would looks like: the person who's dragging other he can walk and the person whos been dragging and he will be walk like a normal player instead of update his pos.
HTML Code:
if(GetPVarInt(i, "Drag") != INVALID_MAXPL) { new Float: zangle; SetPlayerVirtualWorld(i,GetPlayerVirtualWorld(GetPVarInt(i, "Drag"))); SetPlayerInterior(i,GetPlayerInterior(GetPVarInt(i, "Drag"))); GetPlayerFacingAngle(GetPVarInt(i, "Drag"), zangle); SetPlayerFacingAngle(i, zangle); ApplyAnimation(i,"PED","WALK_civi",4.1,1,1,1,1,1); //GetPlayerPos(GetPVarInt(i, "Drag"),x,y,z); //SetPlayerPosEx(i,x+1,y,z); //SetCameraBehindPlayer(i); if(GetPVarInt(GetPVarInt(i, "Drag"), "Member") == 4) { ApplyAnimation(i, "INT_HOUSE","BED_Loop_R", 4.0,1,1,1,1,1); } }
Drag system
Aucun commentaire:
Enregistrer un commentaire