lundi 18 juillet 2016

Locking skins.

Ok, so I want to lock skins, but other players will be able to get the same skin locked. So I thought that I could do

Code:

 new emmetskin;

emmetskin = addplayerclass etc....

Code:

new Name[MAX_PLAYER_NAME];

        GetPlayerName(playerid, Name, MAX_PLAYER_NAME);
        if( GetPlayerSkin (playerid) == emmetskin) // edit to the private skin
          {
                if(!strcmp(Name,"[EP]VACANT")) // Edit this
                {
                        SendClientMessage(playerid,COLOR_RED,"SERVER: Sup.");
                }
                else
                {
                        ForceClassSelection(playerid);
                        SendClientMessage(playerid, COLOR_RED ,"SERVER This skin is locked for [EP]VACANT");
             }
            }

                        if(gTeam[playerid] == TEAM_HOODRAT ) {
        {
                        SendClientMessage(playerid, COLOR_GREY, "SERVER: Type /hoodrats to see more information.");
            return 1;
        }
       }

anyone answer me why this is not working??

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Locking skins.

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