Code:
// global:
new gPlayer_RaceCondition[MAX_PLAYERS];
// OnPlayerConnect:
gPlayer_RaceCondition[playerid]++;
...
mysql_tquery(mysql_handle_here, "...", "callback_here", "ii", playerid, gPlayer_RaceCondition[playerid]);
// OnPlayerDisconnect
gPlayer_RaceCondition[playerid]++;
// in the callbacks specified in mysql_tquery and race condition was passed as argument:
forward callback_here(playerid, race_check);
public callback_here(playerid, race_check)
{
if (race_check != gPlayer_RaceCondition[playerid])
{
// kick the player
}
// code for retrieving the data
}
Mysql Bug
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