samedi 16 juillet 2016

vehicle spawn facing angle

Can someone please help me fix this one. I'm trying to spawn my vehicle to the same angle as the player.

Code:

function CarSpawner( playerid, model )
{
        new
                        Float:x,
                        Float:y,
                        Float:z,
                        Float:angle
                ;

                GetPlayerPos( playerid, x, y, z );
                GetPlayerFacingAngle( playerid, angle );

                if ( PlayerInfo[ playerid ][ pCar ] != -1 )
                        CarDeleter( PlayerInfo[ playerid ][ pCar ] );
            new
                        vehicleid = CreateVehicle( model, x, y, z, angle, -1, -1, -1 )
                ;
                SetVehicleVirtualWorld( vehicleid, GetPlayerVirtualWorld( playerid ) );
                LinkVehicleToInterior( vehicleid, GetPlayerInterior( playerid ) );
                PutPlayerInVehicle( playerid, vehicleid, 0 );
                SetVehicleNumberPlate( vehicleid, "{00FF00}R{FF0000}F{00FF00}S" );
                ChangeVehicleColor( vehicleid, 0,7 );
        PlayerInfo[ playerid ][ pCar ] = vehicleid;
                DestroyVehicle( SecV[playerid] );
        Delete3DTextLabel(pCar3D[ SecV[playerid] ]);
                return ( 1 );
}

function CarDeleter( vehicleid )
{
    foreach( Player, i )
        {
        new
                        Float:X,
                        Float:Y,
                        Float:Z
                ;

        if ( IsPlayerInVehicle( i, vehicleid ) )
                {
            RemovePlayerFromVehicle( i );
            GetPlayerPos( i, X, Y, Z);
            }
            SetVehicleParamsForPlayer( vehicleid, i, 0, 1 );
        }
        VehRes (vehicleid);
    return ( 1 );
}

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vehicle spawn facing angle

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