mardi 21 juillet 2015

SetObjectMaterial/SetPlayerObjectMaterial

Hello everyone.

I see that
Code:

SetPlayerObjectMaterial(playerid, objectid, materialindex, modelid, txdname[], texturename[], materialcolor)
if materialindex > 15 then client crash.
But some objects has more than 15 index materials.
:S
Like
Code:

ID: 982
Name: fenceshit
Category: Fences, Walls, Gates, and Barriers

I really really look forward to limit increase.
Pls :D


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