samedi 23 juillet 2016

Please help

//============================================//
//=====[ ACC USAGE SECTION ]=====//
//============================================//
forward OnPlayerRequestClass(playerid, classid);
public OnPlayerRequestClass(playerid, classid)
{
SetPVarInt(playerid, "BeingBanned", 0);
if(IsPlayerNPC(playerid))
{
new i = -1;
i = GetNPCID(playerid);
if(i != -1) {
NPCInfo[i][nUsed]=1;
SetSpawnInfo(playerid, 69, NPCInfo[i][nModel], NPCInfo[i][n_X], NPCInfo[i][n_Y], NPCInfo[i][n_Z], NPCInfo[i][n_A], -1,-1,-1,-1,-1,-1);
SetPlayerFacingAngle(playerid, NPCInfo[i][n_A]);
SetPlayerInterior(playerid, NPCInfo[i][nInt]);
SetPlayerVirtualWorld(playerid, NPCInfo[i][nWorld]);
//=====//
switch(NPCInfo[i][nType])
{
case NPC_TYPE_BUS_1: {
PutPlayerInVehicle(playerid, BotBus, 0);
}
case NPC_TYPE_BUS_2: {
PutPlayerInVehicle(playerid, BotBus2, 0);
}
case NPC_TYPE_TRAIN: {
PutPlayerInVehicle(playerid, BotTrain, 0);
}
}
}
return 1;
}
else
{
SpawnPlayer(playerid);
if(GetPVarInt(playerid, "PlayerLogged") == 1) return SpawnPlayer(playerid);
PlayAudioStreamForPlayerEx(playerid, "http://ift.tt/2a3W7GE");
ClearChatbox(playerid, 50);
CheckIfBanned(playerid);
//==============================//
TogglePlayerSpectating(playerid, 1);
//==============================//
TextDrawShowForPlayer(playerid, SideBar1);
TextDrawShowForPlayer(playerid, SideBar2);
//==============================//
CheckAccount(playerid, 1);
//==============================//
SetTimerEx("LoginCamera", 500, false, "i", playerid);
//==============================//
}
return 1;
}
//============================================//
sqlconnect()
{
handlesql = mysql_connect(MYSQL_HOST,MYSQL_USER,MYSQL_DB,MYSQL _PASS);
if(handlesql) printf("SUCCESS: Connected To MySQL!");
else printf("ERROR: Failed to connect to Mysql!");
return 1;
}
//============================================//
stock CheckAccount(playerid, type)
{
new query[82];
format(query, sizeof(query), "SELECT * FROM `accounts` WHERE `Name` = '%s'", PlayerName(playerid));
mysql_function_query(handlesql, query, true, "OnAccountCheck", "dd", playerid, type);
return 1;
}
//============================================//
forward LogUserIn(playerid);
public LogUserIn(playerid)
{
SetPVarInt(playerid, "VehicleLoaded", 1);
new string[128];
new fields, rows;
cache_get_data(rows, fields);
if(rows)
{
CallRemoteFunction("OnPlayerLogin","ii",playerid, 0);
}
else
{
if(GetPVarInt(playerid, "WrongPassword") >= 5) Kick(playerid);
SetPVarInt(playerid, "WrongPassword", 1+GetPVarInt(playerid, "WrongPassword"));
new amount = 5 - GetPVarInt(playerid, "WrongPassword");
format(string, sizeof(string),"Invalid password (%d tries left).", amount);
SendClientMessage(playerid,COLOR_LIGHTRED,string);
ShowPlayerDialog(playerid,1,DIALOG_STYLE_PASSWORD, "Server Account","Welcome back to Diverse RP, please enter your password to login.","Login", "");
CheckAccount(playerid, 1);
}
return 1;
}
//============================================//
public OnAccountCheck(playerid, type)
{
if(playerid != INVALID_PLAYER_ID)
{
new rows, fields;
cache_get_data(rows, fields, handlesql);
if(rows)
{
new fetch[24];
cache_get_field_content(0, "Tut", fetch);
SetPVarInt(playerid, "Tut", strval(fetch));
SetPVarInt(playerid, "AccountExist", 1);
if(type == 1)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "NOTE: If you ever forget your password you can recover it at ucp.diverseroleplay.org assuming you entered a real email.");
cache_get_row(0, 2, PlayerInfo[playerid][pPass]);
ShowPlayerDialog(playerid,1,DIALOG_STYLE_PASSWORD, "Server Account","Welcome back to Diverse RP, please enter your password to login.","Login", "");
}
}
else //if(GetPVarInt(playerid, "AccountExist") != 1)
{
new query[100];
mysql_format(handlesql, query, sizeof(query), "SELECT `Time` FROM applications WHERE `Name`='%s'", PlayerName(playerid));
mysql_tquery(handlesql, query, "CheckIfApplied", "i", playerid);
}
}
return 1;
}
//=============================================//
forward CheckIfApplied(playerid);
public CheckIfApplied(playerid)
{
if(cache_get_row_count()
SCM(playerid, COLOR_ORANGE, "Your account is still pending approval. You don't have to be online for your application to be reviewed.");
new string[142],fetch[25];
cache_get_field_content(0, "Time", fetch);
new time = GetCount() - strval(fetch);
format(string, sizeof(string), "Character Name: %s\n-----\nTime elapsed: %i minutes.\n-----\nApplications pending: %i",PlayerName(playerid),(time/60000),cache_get_row_count());
return ShowPlayerDialog(playerid,513,DIALOG_STYLE_MSGBOX, "Your application is pending.", string, "Refresh", "");
}
//============================================//
forward RefreshAppStatus(playerid);
public RefreshAppStatus(playerid)
{
new string[142],fetch[25];
cache_get_field_content(0, "Time", fetch);
new time = GetCount() - strval(fetch);
format(string, sizeof(string), "Character Name: %s\n-----\nTime elapsed: %i minutes.\n-----\nApplications pending: %i",PlayerName(playerid),(time/60000),cache_get_row_count());
return ShowPlayerDialog(playerid,513,DIALOG_STYLE_MSGBOX, "Your application is pending.", string, "Refresh", "");
}
//============================================//
public OnPlayerLogin(playerid, type)
{
new query[255];
format(query, sizeof(query), "SELECT * FROM `accounts` WHERE `Name`='%s'", PlayerName(playerid));
mysql_function_query(handlesql, query, true, "OnAccountLoad", "dd", playerid, type);
new ip[128], datum[50],hour,minute,second,year,month,day,tijd[50];
getdate(year, month, day);
gettime(hour,minute,second);
format(datum, sizeof(datum), "%d-%d-%d", year, month, day);
format(tijd, sizeof(tijd), "%d:%d:%d", hour, minute, second);
GetPlayerIp(playerid, ip, sizeof(ip));
format(query, sizeof(query),"INSERT INTO `logs_logingame`(`name`, `ip`, `date`, `time`) VALUES ('%s','%s','%s','%s')",
PlayerName(playerid), ip, datum, tijd);
mysql_tquery(handlesql, query);
DestroyIntoTextDraws(playerid);
return 1;
}
//============================================//
public OnAccountLoad(playerid, type)
{
// LOAD ACCOUNT DATA //
if(type == 0)
{
CheckIfBanned(playerid);

new query[255], emailv[64];
SetPVarInt(playerid, "Cash", cache_get_field_content_int(0, "Cash"));
SetPVarInt(playerid, "Bank", cache_get_field_content_int(0, "Bank"));
SetPVarInt(playerid, "Model", cache_get_field_content_int(0, "Model"));
SetPVarInt(playerid, "Interior", cache_get_field_content_int(0, "Interior"));
SetPVarInt(playerid, "World", cache_get_field_content_int(0, "World"));
SetPVarInt(playerid, "Tut", cache_get_field_content_int(0, "Tut"));
SetPVarInt(playerid, "Age", cache_get_field_content_int(0, "Age"));
SetPVarInt(playerid, "Sex", cache_get_field_content_int(0, "Sex"));
SetPVarFloat(playerid, "PosX", cache_get_field_content_float(0, "PosX"));
SetPVarFloat(playerid, "PosY", cache_get_field_content_float(0, "PosY"));
SetPVarFloat(playerid, "PosZ", cache_get_field_content_float(0, "PosZ"));
SetPVarFloat(playerid, "Health", cache_get_field_content_float(0, "Health"));
new Float:armr = cache_get_field_content_float(0, "Armour");
PlayerInfo[playerid][pArmour] = armr;
SetPlayerArmourEx(playerid, armr);
SetPVarInt(playerid, "Admin", cache_get_field_content_int(0, "Admin"));
SetPVarInt(playerid, "Helper", cache_get_field_content_int(0, "Helper"));
SetPVarInt(playerid, "Reg", cache_get_field_content_int(0, "Reg"));
SetPVarInt(playerid, "Jailed", cache_get_field_content_int(0, "Jailed"));
SetPVarInt(playerid, "Jailtime", cache_get_field_content_int(0, "Jailtime"));
SetPVarInt(playerid, "ConnectTime", cache_get_field_content_int(0, "ConnectTime"));
SetPVarInt(playerid, "DriveLic", cache_get_field_content_int(0, "DriveLic"));
SetPVarInt(playerid, "GunLic", cache_get_field_content_int(0, "GunLic"));

SetPVarInt(playerid, "helpmes", cache_get_field_content_int(0, "helpme"));

SetPVarInt(playerid, "Member", cache_get_field_content_int(0, "Member"));
SetPVarInt(playerid, "Rank", cache_get_field_content_int(0, "Rank"));
SetPVarInt(playerid, "JobReduce", cache_get_field_content_int(0, "JobReduce"));
SetPVarInt(playerid, "Job", cache_get_field_content_int(0, "JobID"));
SetPVarInt(playerid, "DonateRank", cache_get_field_content_int(0, "DonateRank"));
SetPVarInt(playerid, "Fightstyle", cache_get_field_content_int(0, "Fightstyle"));
SetPVarInt(playerid, "HouseKey", cache_get_field_content_int(0, "HouseKey"));
SetPVarInt(playerid, "BizzKey", cache_get_field_content_int(0, "BizzKey"));
SetPVarInt(playerid, "WalkieFreq", cache_get_field_content_int(0, "WalkieFreq"));
SetPVarInt(playerid, "PhoneNum", cache_get_field_content_int(0, "PhoneNum"));
SetPVarInt(playerid, "PayDay", cache_get_field_content_int(0, "PayDay"));
SetPVarInt(playerid, "PayCheck", cache_get_field_content_int(0, "PayCheck"));
SetPVarInt(playerid, "CheckEarn", cache_get_field_content_int(0, "CheckEarn"));

SetPVarInt(playerid, "CarTicket", cache_get_field_content_int(0, "CarTicket"));
SetPVarInt(playerid, "Changes", cache_get_field_content_int(0, "Changes"));
SetPVarInt(playerid, "ChatStyle", cache_get_field_content_int(0, "ChatStyle"));

PlayerInfo[playerid][pForbid] = cache_get_field_content_int(0, "Forbid");
PlayerInfo[playerid][pWepSerial] = cache_get_field_content_int(0, "WepSerial");

PlayerInfo[playerid][pPlayerWeapon] = cache_get_field_content_int(0, "PlayerWeapon");
PlayerInfo[playerid][pPlayerAmmo] = cache_get_field_content_int(0, "PlayerAmmo");
PlayerInfo[playerid][pSerial] = cache_get_field_content_int(0, "PlayerSerial");
PlayerInfo[playerid][pAmmoType] = cache_get_field_content_int(0, "AmmoType");

PlayerInfo[playerid][pLastPrim] = cache_get_field_content_int(0, "LastPrim");
PlayerInfo[playerid][pLastSec] = cache_get_field_content_int(0, "LastSec");
PlayerInfo[playerid][pLastMelee] = cache_get_field_content_int(0, "LastMelee");

PlayerInfo[playerid][pBuyDialog] = cache_get_field_content_int(0, "BuyDialog");

new fetch[128];

cache_get_field_content(0, "MaskID", fetch);
SetPVarInt(playerid, "MaskID", strval(fetch));

cache_get_field_content(0, "Dead", fetch);
SetPVarInt(playerid, "Dead", strval(fetch));
cache_get_field_content(0, "PaidRent", fetch);
SetPVarInt(playerid, "PaidRent", strval(fetch));

cache_get_field_content(0, "Describe1", fetch);
format(PlayerInfo[playerid][pDescribe], 128, fetch);
cache_get_field_content(0, "Describe2", fetch);
format(PlayerInfo[playerid][pDescribe2], 128, fetch);

cache_get_field_content(0, "email", fetch);
SetPVarInt(playerid, "email", strval(fetch));
format(emailv, sizeof(emailv), fetch);

cache_get_field_content(0, "LicTime", fetch);
SetPVarInt(playerid, "LicTime", strval(fetch));
cache_get_field_content(0, "LicGuns", fetch);
SetPVarInt(playerid, "LicGuns", strval(fetch));

cache_get_field_content(0, "MonthDon", fetch);
SetPVarInt(playerid, "MonthDon", strval(fetch));
cache_get_field_content(0, "MonthDonT", fetch);
SetPVarInt(playerid, "MonthDonT", strval(fetch));
cache_get_field_content(0, "DrugTime", fetch);
SetPVarInt(playerid, "DrugTime", strval(fetch));
cache_get_field_content(0, "Addiction", fetch);
SetPVarInt(playerid, "Addiction", strval(fetch));
cache_get_field_content(0, "AddictionID", fetch);
SetPVarInt(playerid, "AddictionID", strval(fetch));

cache_get_field_content(0, "AutoReload", fetch);
SetPVarInt(playerid, "AutoReload", strval(fetch));
cache_get_field_content(0, "AudioT", fetch);
SetPVarInt(playerid, "AudioT", strval(fetch));
cache_get_field_content(0, "Frights", fetch);
SetPVarInt(playerid, "Frights", strval(fetch));

cache_get_field_content(0, "HudCol", fetch);
SetPVarInt(playerid, "HudCol", strval(fetch));
cache_get_field_content(0, "SecHol", fetch);
SetPVarInt(playerid, "SecHol", strval(fetch));
cache_get_field_content(0, "Bonus", fetch);
SetPVarInt(playerid, "Bonus", strval(fetch));
cache_get_field_content(0, "SpawnLocation", fetch);
SetPVarInt(playerid, "SpawnLocation", strval(fetch));

cache_get_field_content(0, "ForumName", fetch);
format(oocname[playerid], MAX_PLAYER_NAME, "%s", fetch);

cache_get_field_content(0, "HouseEnter", fetch);
SetPVarInt(playerid, "HouseEnter", strval(fetch));
cache_get_field_content(0, "BizzEnter", fetch);
SetPVarInt(playerid, "BizzEnter", strval(fetch));

cache_get_field_content(0, "PaintUse", fetch);
SetPVarInt(playerid, "PaintUse", strval(fetch));

cache_get_field_content(0, "MarriedTo", fetch);
strmid(PlayerInfo[playerid][pMarriedTo], fetch, 0, strlen(fetch), 255);
if(strlen(PlayerInfo[playerid][pMarriedTo]) == 0) format(PlayerInfo[playerid][pMarriedTo], MAX_PLAYER_NAME + 1, "None");

cache_get_field_content(0, "Accent", fetch);
format(PlayerInfo[playerid][pAccent], 64, "%s", fetch);
if(strlen(PlayerInfo[playerid][pAccent]) == 0) format(PlayerInfo[playerid][pAccent], 64, "None");

cache_get_field_content(0, "OfflineReg", fetch);
if(strval(fetch) == 1) {
PlayerInfo[playerid][pOffReg] = 1;
}

SetPVarInt(playerid, "Backpack", cache_get_field_content_int(0, "Backpack"));

PlayerInfo[playerid][pCraft] = cache_get_field_content_int(0, "Craft");
PlayerInfo[playerid][pCraftExp] = cache_get_field_content_int(0, "CraftExp");
PlayerInfo[playerid][pMaterials] = cache_get_field_content_int(0, "Materials");
SetPVarInt(playerid, "WalkStyle", cache_get_field_content_int(0, "WalkStyle"));

//Inventory loading.
for(new i = 0; i < MAX_INV_SLOTS; i++)
{
new invnum[24];
format(invnum, sizeof(invnum), "InvID%d", i);
new itemID = cache_get_field_content_int(0, invnum);
if(itemID != 0) {
new invnum2[24], invnum3[24], invnum4[24];
format(invnum2, sizeof(invnum2), "InvQ%d", i);
format(invnum3, sizeof(invnum3), "InvE%d", i);
format(invnum4, sizeof(invnum4), "InvS%d", i);
GiveInvItem(playerid, itemID, cache_get_field_content_int(0, invnum2), cache_get_field_content_int(0, invnum3), cache_get_field_content_int(0, invnum4));
}
}
for(new i = 1; i < 11; i++)
{
//Contact system
new contactname[40], contactnumber[40];
format(contactname, sizeof(contactname), "ContactName%d", i);
format(contactnumber, sizeof(contactnumber), "ContactNumber%d", i);
cache_get_field_content(0, contactname, fetch);
SetPVarString(playerid, contactname, fetch);
cache_get_field_content(0, contactnumber, fetch);
SetPVarInt(playerid, contactnumber, strval(fetch));

//Inventory system
new tr[20], ta[20];
format(tr, sizeof(tr), "TicketR%d", i);
format(ta, sizeof(ta), "TicketA%d", i);
cache_get_field_content(0, tr, fetch);
SetPVarString(playerid, tr, fetch);
cache_get_field_content(0, ta, fetch);
SetPVarInt(playerid, ta, strval(fetch));
}
for(new i = 0;i < 20; i++)
{
TicketInfo[playerid][i][tAmount] = 0;
}
format(query, sizeof(query), "SELECT * FROM `tickets` WHERE player='%s' AND paid=0", PlayerName(playerid));
mysql_function_query(handlesql, query, true, "LoadTickets", "d", playerid);
new emaila[128];
GetPVarString(playerid, "email", emaila, 12;

for(new i=0; i < MAX_PDATA_FIELDS+1; i++)
{
if(PDataFields[i][pUsed] == 0) break; // We've reached the end of PData, they've all been loaded. Kill the loop.
switch(PDataFields[i][pType])
{
case 0: //Integer
{
cache_get_field_content(0,PDataFields[i][pField],fetch);
SetPVarInt(playerid,PDataFields[i][pField],strval(fetch));
}
case 1: //Float
{
cache_get_field_content(0,PDataFields[i][pField],fetch);
SetPVarFloat(playerid,PDataFields[i][pField],floatstr(fetch));
}
case 2: //String
{
cache_get_field_content(0,PDataFields[i][pField],fetch);
SetPVarString(playerid,PDataFields[i][pField],fetch);
}
}
}
}
//==========//
if(GetPVarInt(playerid, "Tut") == 1 || GetPVarInt(playerid, "Sex") == 0 || GetPVarInt(playerid, "Age") == 0)
{
EnableUCP(playerid, 1); //UCPRelated, enable the UCP but disable closing it.
}
SetPVarInt(playerid,"PlayerLogged", 2);
if(GetPVarInt(playerid, "9mmSkill") == 0) {
SetPDataInt(playerid, "9mmSkill", 200);
}
if(GetPVarInt(playerid, "uziSkill") == 0) {
SetPDataInt(playerid, "uziSkill", 200);
}
if(GetPVarInt(playerid, "sawnoffSkill") == 0) {
SetPDataInt(playerid, "sawnoffSkill", 200);
}
CallRemoteFunction("OnLoginInit","ii",playerid, 1);
return 1;
}

//============================================//
stock SaveCrafting(playerid)
{
if(GetPVarInt(playerid, "PlayerLogged") != 1) return true;
new savename[24], query[124];
GetPlayerName(playerid, savename, 24);
mysql_format(handlesql, query, sizeof(query), "UPDATE accounts SET Craft=%i,CraftExp=%d,Materials=%d WHERE Name='%s'",PlayerInfo[playerid][pCraft],PlayerInfo[playerid][pCraftExp],PlayerInfo[playerid][pMaterials],savename);
mysql_tquery(handlesql, query);
return 1;
}
//============================================//
public OnPlayerDataSave(playerid)
{
if(IsPlayerNPC(playerid)) return true;
if(GetPVarInt(playerid, "PlayerLogged") != 1) return true;
if(GetPVarInt(playerid, "PlayTime") < 10) return true;
if(GetPVarInt(playerid, "AppWait") == 1) return true;
new savename[24];
GetPlayerName(playerid, savename, 24);
new query[2048], Float:health,
Float:armour,
Float,
Float:y,
Float:z,
world = GetPlayerVirtualWorld(playerid),
interior = GetPlayerInterior(playerid);
//==========//
GetPlayerPos(playerid,x,y,z); GetPlayerHealth(playerid,health); GetPlayerArmour(playerid,armour);
if(GetPlayerState(playerid) != PLAYER_STATE_SPECTATING)
{
if(PlayerInfo[playerid][pInVehicle] == -1 && PlayerInfo[playerid][pPeeping] != 1) {
SetPVarFloat(playerid, "PosX", x); SetPVarFloat(playerid, "PosY", y); SetPVarFloat(playerid, "PosZ", z);
SetPVarInt(playerid, "Interior", interior); SetPVarInt(playerid, "World", world);
}
SetPVarFloat(playerid, "Health", health);
PlayerInfo[playerid][pArmour] = armour;
}

//==========//
mysql_format(handlesql, query, sizeof(query), "UPDATE accounts SET Cash=%i, Bank=%i, Model=%i, Interior=%i, World=%i, Tut=%i, Age=%i, Sex=%i, PosX=%f, PosY=%f, PosZ=%f, Health=%f, Armour=%f, MarriedTo='%s' WHERE Name='%s'",
GetPVarInt(playerid, "Cash"), GetPVarInt(playerid, "Bank"), GetPVarInt(playerid, "Model"),
GetPVarInt(playerid, "Interior"), GetPVarInt(playerid, "World"),
GetPVarInt(playerid, "Tut"), GetPVarInt(playerid, "Age"), GetPVarInt(playerid, "Sex"),
GetPVarFloat(playerid, "PosX"), GetPVarFloat(playerid, "PosY"), GetPVarFloat(playerid, "PosZ"),
GetPVarFloat(playerid, "Health"), PlayerInfo[playerid][pArmour], PlayerInfo[playerid][pMarriedTo],
savename);
mysql_tquery(handlesql, query);

mysql_format(handlesql, query, sizeof(query), "UPDATE accounts SET Admin=%i, Helper=%i, Reg=%i, Jailed=%i, Jailtime=%i, helpme=%d, ConnectTime=%i, ChatStyle=%i, HudCol=%d,SecHol=%d,Bonus=%d WHERE Name='%s'",
GetPVarInt(playerid, "Admin"), GetPVarInt(playerid, "Helper"), GetPVarInt(playerid, "Reg"),
GetPVarInt(playerid, "Jailed"), GetPVarInt(playerid, "Jailtime"), GetPVarInt(playerid, "helpmes"), GetPVarInt(playerid, "ConnectTime"), GetPVarInt(playerid, "ChatStyle"),
GetPVarInt(playerid, "HudCol"),GetPVarInt(playerid, "SecHol"),GetPVarInt(playerid, "Bonus"),
savename);
mysql_tquery(handlesql, query);

mysql_format(handlesql, query, sizeof(query), "UPDATE accounts SET DriveLic=%d, GunLic=%d, MaskID=%d, PlayerWeapon=%d, PlayerAmmo=%d, PlayerSerial=%d, AmmoType=%d, WepSerial=%d WHERE Name='%s'",
GetPVarInt(playerid, "DriveLic"), GetPVarInt(playerid, "GunLic"), GetPVarInt(playerid, "MaskID"),
PlayerInfo[playerid][pPlayerWeapon], PlayerInfo[playerid][pPlayerAmmo], PlayerInfo[playerid][pSerial], PlayerInfo[playerid][pAmmoType], PlayerInfo[playerid][pWepSerial],
savename);
mysql_tquery(handlesql, query);

mysql_format(handlesql, query, sizeof(query), "UPDATE accounts SET Member=%d, Rank=%d, JobReduce=%d, DonateRank=%d, Fightstyle=%d, HouseKey=%d, BizzKey=%d, JobID=%d WHERE Name='%s'",
GetPVarInt(playerid, "Member"),GetPVarInt(playerid, "Rank"),GetPVarInt(playerid, "JobReduce"),GetPVarInt(playerid, "DonateRank"),GetPVarInt(playerid, "Fightstyle"),
GetPVarInt(playerid, "HouseKey"),GetPVarInt(playerid, "BizzKey"), GetPVarInt(playerid, "Job"), savename);
mysql_tquery(handlesql, query);

mysql_format(handlesql, query, sizeof(query), "UPDATE accounts SET WalkieFreq=%d,PhoneNum=%d,PayDay=%d,PayCheck=%d,Ch eckEarn=%d, Dead=%d, PaidRent=%d, Changes=%d, CarTicket=%d WHERE Name='%s'",
GetPVarInt(playerid, "WalkieFreq"),GetPVarInt(playerid, "PhoneNum"),GetPVarInt(playerid, "PayDay"),GetPVarInt(playerid, "PayCheck"),
GetPVarInt(playerid, "CheckEarn"), GetPVarInt(playerid, "Dead"), GetPVarInt(playerid, "PaidRent"), GetPVarInt(playerid, "Changes"), GetPVarInt(playerid, "CarTicket"),
savename);
mysql_tquery(handlesql, query);

//new desc[128], desc2[128];
//mysql_escape_string(PlayerInfo[playerid][pDescribe], desc);
//mysql_escape_string(PlayerInfo[playerid][pDescribe2], desc2);

mysql_format(handlesql, query, sizeof(query), "UPDATE accounts SET MonthDon=%d, MonthDonT=%d, AudioT=%d, Frights=%d,SpawnLocation=%d WHERE Name='%s'",
GetPVarInt(playerid, "MonthDon"), GetPVarInt(playerid, "MonthDonT"),GetPVarInt(playerid, "AudioT"), GetPVarInt(playerid, "Frights"), GetPVarInt(playerid, "SpawnLocation"),savename);
mysql_tquery(handlesql, query);

mysql_format(handlesql, query, sizeof(query), "UPDATE accounts SET LicTime=%d, LicGuns=%d, Addiction=%d, DrugTime=%d, AutoReload=%d, AddictionID=%d, HouseEnter=%d, BizzEnter=%d, PaintUse=%d WHERE Name='%s'",
GetPVarInt(playerid, "LicTime"), GetPVarInt(playerid, "LicGuns"),
GetPVarInt(playerid, "Addiction"), GetPVarInt(playerid, "Drugtime"), GetPVarInt(playerid, "AutoReload"),GetPVarInt(playerid, "AddictionID"),
GetPVarInt(playerid, "HouseEnter"), GetPVarInt(playerid, "BizzEnter"), GetPVarInt(playerid, "PaintUse"),
savename);
mysql_tquery(handlesql, query);

new safename[25];
mysql_real_escape_string(oocname[playerid], safename);
mysql_format(handlesql, query, sizeof(query), "UPDATE accounts SET ForumName='%s',Backpack=%i,Accent='%s',WalkStyle=% i WHERE Name='%s'",safename,GetPVarInt(playerid,"Backpack" ),PlayerInfo[playerid][pAccent],GetPVarInt(playerid, "WalkStyle"),savename);
mysql_tquery(handlesql, query);

SaveCrafting(playerid);

//Inventory saving
for(new i = 0; i < MAX_INV_SLOTS; i++)
{
mysql_format(handlesql, query, sizeof(query), "UPDATE accounts SET InvID%d=%d, InvQ%d=%d, InvE%d=%d, InvS%d=%d WHERE Name='%s'",
i,PlayerInfo[playerid][pInvItem][i],
i,PlayerInfo[playerid][pInvQ][i],
i,PlayerInfo[playerid][pInvEx][i],
i,PlayerInfo[playerid][pInvS][i],
savename);
mysql_tquery(handlesql, query);
}

for(new i = 1; i < 11; i++)
{
//Contact system
new contactname[40], contactnumber[40], strings[50], strings2[50];
format(contactname, sizeof(contactname), "ContactName%d", i);
format(contactnumber, sizeof(contactnumber), "ContactNumber%d", i);
GetPVarString(playerid, contactname, strings, 50);
//Inventory system
new tr[20], ta[20];
format(tr, sizeof(tr), "TicketR%d", i);
format(ta, sizeof(ta), "TicketA%d", i);
GetPVarString(playerid, tr, strings2, 50);
mysql_escape_string(strings2, strings2);
mysql_escape_string(strings, strings);
mysql_format(handlesql, query, sizeof(query), "UPDATE accounts SET ContactName%d='%s', ContactNumber%d=%d, TicketR%d='%s', TicketA%d=%d WHERE Name='%s'",
i, strings, i, GetPVarInt(playerid, contactnumber), i, strings2, i, GetPVarInt(playerid, ta), savename);
mysql_tquery(handlesql, query);
}
return 1;
}
//============================================//
forward StartingUCP(playerid);
public StartingUCP(playerid)
{
SendClientMessage(playerid, COLOR_YELLOW, "Don't forget to use /ucp to view your User Control Panel!");
EnableUCP(playerid, 1);
SendClientMessage(playerid, COLOR_ORANGE, "You're in the starters UCP which means you can change your model for free! (Player Options -> Change player model)");
SendClientMessage(playerid, COLOR_ORANGE, "Once you close this your skin can only be changed at a clothing store.");
SendClientMessage(playerid, COLOR_ORANGE, "You can change your in-game age, gender, and more by going to: /ucp -> Player Options.");
return 1;
}
//============================================//
forward OnPlayerRegister(name[]);
public OnPlayerRegister(name[])
{
if(cache_get_row_count() < 1) return print("[ERROR] OnPlayerRegister returned 'rows' as '0'.");
new password[65];
cache_get_field_content(0, "Pass", password);
new playerid = FindPlayer(name);
if(playerid != -1) {
SendClientMessage(playerid,COLOR_GREEN,"Your account has been approved!");
DeletePVar(playerid,"AppWait");
DeletePVar(playerid,"AppSetup");
strmid(PlayerInfo[playerid][pOOC], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pMetagame], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pRevenge], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pRoleplay], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pPowergame], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pQuest1], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pQuest2], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pQuest3], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pQuest4], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pQuest5], "None", 0, strlen("None"), 255);
new query[264];
mysql_format(handlesql, query, sizeof(query), "INSERT INTO accounts (`Name`,`Pass`) VALUES ('%s','%s')", name, password);
mysql_tquery(handlesql, query);
format(PlayerInfo[playerid][pPass],65,"%s",password);
mysql_format(handlesql, query, sizeof(query), "DELETE FROM applications WHERE Name = '%s'", name);
mysql_tquery(handlesql, query);
//==========//
SetPVarInt(playerid, "Cash", 500);
SetPVarInt(playerid, "Bank", 0);
SetPVarInt(playerid, "Model", 26);
SetPVarInt(playerid, "Interior", 0);
SetPVarInt(playerid, "World", 0);
SetPVarInt(playerid, "Tut", 0);
SetPVarInt(playerid, "Age", 14);
SetPVarInt(playerid, "Sex", 1);
SetPVarFloat(playerid, "PosX", 1642.7285);
SetPVarFloat(playerid, "PosY", -2240.5591);
SetPVarFloat(playerid, "PosZ", 13.4945);
SetPVarFloat(playerid, "Health", 99.0);
PlayerInfo[playerid][pArmour] = 0;
new randmask = 1000 + random(9999999);
SetPVarInt(playerid, "MaskID", randmask);
new randphone = 1000 + random(9999999);
SetPVarInt(playerid, "PhoneNum", randphone);
PlayerInfo[playerid][pWepSerial] = (1000 + random(9999999));
PlayerInfo[playerid][pLastPrim] = -1;
PlayerInfo[playerid][pLastSec] = -1;
PlayerInfo[playerid][pLastMelee] = -1;
//==========//
SetPVarInt(playerid, "AccountExist", 1);
CallRemoteFunction("OnPlayerLogin", "ii", playerid, 1);
OnPlayerDataSave(playerid);
SetPVarInt(playerid, "UCPMode", 1);
ShowPlayerDialog(playerid,516,DIALOG_STYLE_INPUT,"[UCP] Choose a new email","Enter your new email below","Continue", "Cancel");
} else {
new randmask = 1000 + random(9999999);
new randphone = 1000 + random(9999999);
new randserial = 1000 + random(9999999);
new query[648];
mysql_format(handlesql, query, sizeof(query), "INSERT INTO accounts (`Name`,`Pass`,`Cash`,`Bank`,`Model`,`Interior`,`W orld`,`Tut`,`Age`,`Sex`,`PosX`,`PosY`,`PosZ`,`Heal th`,`Armour`,`MaskID`,`PhoneNum`,`WepSerial`,`Offl ineReg`,`LastPrim`,`LastSec`,`LastMelee`) VALUES ('%s','%s',%i,%i,%i,%i,%i,%i,%i,%i,%f,%f,%f,%f,%f, %d,%d,%d,%i,%d,%d,%d)",name,password,500,0,26,0,0, 0,14,1,1642.7285,-2240.5591,13.4945,99.0,0.0,randmask,randphone,rand serial,1,-1,-1,-1);
mysql_tquery(handlesql, query);
mysql_format(handlesql, query, sizeof(query), "DELETE FROM applications WHERE Name = '%s'", name);
mysql_tquery(handlesql, query);
}
return 1;
}
//============================================//
public OnLoginInit(playerid, type)
{
if(PlayerInfo[playerid][pOffReg] == 1) {
SetPVarInt(playerid, "UCPMode", 1);
ShowPlayerDialog(playerid,516,DIALOG_STYLE_INPUT,"[UCP] Choose a new email","Enter your new email below","Continue", "Cancel");
new query[128];
mysql_format(handlesql, query, sizeof(query), "UPDATE accounts SET `OfflineReg`=0 WHERE Name='%s'", PlayerName(playerid));
mysql_tquery(handlesql, query);
}
else SendClientMessage(playerid, COLOR_YELLOW, "Don't forget to use /ucp to view your 'User Control Panel'.");

new string[128], query[128];
switch(type)
{
case 1:
{
if(GetPVarInt(playerid,"SpawnLocation") == 1)
{
new count = 0;
if(GetPVarInt(playerid,"HouseKey") != 0) count++;
if(GetPVarInt(playerid,"BizzKey") != 0) count++;
if(GetPVarInt(playerid,"Member") == 1 || GetPVarInt(playerid,"Member") == 2 || GetPVarInt(playerid,"Member") == count++;
if(count > 0)
{
CallRemoteFunction("SelectSpawnpoint","i", playerid);
TextDrawShowForPlayer(playerid, SpawnDraw[4]);
TextDrawShowForPlayer(playerid, SpawnDraw[5]);
return true;
}
}
TextDrawHideForPlayer(playerid, SideBar1);
TextDrawHideForPlayer(playerid, SideBar2);
ClearChatbox(playerid,50);
TogglePlayerSpectating(playerid, 0);
SetCameraBehindPlayer(playerid);
SpawnPlayer(playerid);
SetSpawnInfo(playerid, 0, GetPVarInt(playerid,"Model"), GetPVarFloat(playerid, "PosX"),GetPVarFloat(playerid, "PosY"),GetPVarFloat(playerid, "PosZ"), 0.0, 0, 0, 0, 0, 0, 0);
SetPlayerSkinEx(playerid, GetPVarInt(playerid,"Model"));
SetPlayerPosEx(playerid, GetPVarFloat(playerid, "PosX"), GetPVarFloat(playerid, "PosY"), GetPVarFloat(playerid, "PosZ"));
SetPlayerInterior(playerid,GetPVarInt(playerid, "Interior"));
SetPlayerVirtualWorld(playerid,GetPVarInt(playerid , "World"));
TogglePlayerControllable(playerid, false);
SetTimerEx("OnLoginInit", 1000, false, "ii", playerid, 2);
SetPlayerScore(playerid, GetPVarInt(playerid, "ConnectTime"));
SetCameraBehindPlayer(playerid);

mysql_format(handlesql, string, sizeof(string), "SELECT * FROM `adjust` WHERE `name`='%s'", PlayerInfo[playerid][pUsername]);
mysql_tquery(handlesql, string, "LoadHolsterSQL", "d", playerid);

for(new i = 0; i < 301; i++)
{
PlayerInfo[playerid][pBlockPM][i] = 0;
}
for(new i = 0; i < 6; i++)
{
TextDrawHideForPlayer(playerid, WoundDraw[i]);
}
for(new o = 1; o < 9; o++)
{
if(IsPlayerAttachedObjectSlotUsed(playerid, o))
{
RemovePlayerAttachedObject(playerid, o);
}
}
for(new o = 0; o < 4; o++)
{
TextDrawHideForPlayer(playerid, PGBar[o][playerid]);
}
}
case 2:
{
SetPVarInt(playerid, "PlayerLogged", 1);
SetCameraBehindPlayer(playerid);
TogglePlayerControllable(playerid, true);
StopAudioStreamForPlayerEx(playerid);
SetPlayerColor(playerid, COLOR_WHITE);
if(GetPVarFloat(playerid, "Health") > 0.0) SetPlayerHealth(playerid,GetPVarFloat(playerid, "Health"));
if(PlayerInfo[playerid][pArmour] > 0.0) SetPlayerArmourEx(playerid,PlayerInfo[playerid][pArmour]);
//==============================//}
PreloadAnimLib(playerid,"CRACK"); PreloadAnimLib(playerid,"CARRY");
PreloadAnimLib(playerid,"SWEET"); PreloadAnimLib(playerid,"PED");
PreloadAnimLib(playerid,"RAPPING"); PreloadAnimLib(playerid,"COP_AMBIENT");
PreloadAnimLib(playerid,"DEALER"); PreloadAnimLib(playerid,"BEACH");
PreloadAnimLib(playerid,"ON_LOOKERS"); PreloadAnimLib(playerid,"SUNBATHE");
PreloadAnimLib(playerid,"RIOT"); PreloadAnimLib(playerid,"SHOP");
PreloadAnimLib(playerid,"PARACHUTE"); PreloadAnimLib(playerid,"GHANDS");
PreloadAnimLib(playerid,"MEDIC"); PreloadAnimLib(playerid,"MISC");
PreloadAnimLib(playerid,"SWAT"); PreloadAnimLib(playerid,"GANGS");
PreloadAnimLib(playerid,"BOMBER"); PreloadAnimLib(playerid,"FOOD");
PreloadAnimLib(playerid,"PARK"); PreloadAnimLib(playerid,"GRAVEYARD");
PreloadAnimLib(playerid,"KISSING"); PreloadAnimLib(playerid,"KNIFE");
PreloadAnimLib(playerid,"FINALE"); PreloadAnimLib(playerid,"SMOKING");
PreloadAnimLib(playerid,"BLOWJOBZ"); PreloadAnimLib(playerid,"SNM");
PreloadAnimLib(playerid,"LOWRIDER"); PreloadAnimLib(playerid,"DANCING");
PreloadAnimLib(playerid,"ROB_BANK"); PreloadAnimLib(playerid,"POLICE");
PreloadAnimLib(playerid,"SILENCED");
//==============================//
SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL,Ge tPVarInt(playerid, "9mmSkill"));
SetPlayerSkillLevel(playerid,WEAPONSKILL_SAWNOFF_S HOTGUN,GetPVarInt(playerid, "sawnoffSkill"));
SetPlayerSkillLevel(playerid,WEAPONSKILL_MICRO_UZI ,GetPVarInt(playerid, "uziSkill"));
//==============================//
CallRemoteFunction("OnPlayerDataSave", "i", playerid);
//==============================//}
TextDrawShowForPlayer(playerid,MoneyDraw2);
TextDrawShowForPlayer(playerid,ServerDraw);
//==============================//
MoneyDraw[playerid] = TextDrawCreate(497.000000,77.000000,"~g~$00000000" );
TextDrawAlignment(MoneyDraw[playerid],0);
TextDrawBackgroundColor(MoneyDraw[playerid],0x000000ff);
TextDrawFont(MoneyDraw[playerid],3);
TextDrawLetterSize(MoneyDraw[playerid],0.599999,2.200000);
TextDrawColor(MoneyDraw[playerid],0xffffffff);
TextDrawSetOutline(MoneyDraw[playerid],1);
TextDrawSetProportional(MoneyDraw[playerid],1);
TextDrawSetShadow(MoneyDraw[playerid],1);
TextDrawShowForPlayer(playerid,MoneyDraw[playerid]);
LocationDraw[playerid] = TextDrawCreate(38.000000, 329.000000, " ");
TextDrawBackgroundColor(LocationDraw[playerid], 255);
TextDrawFont(LocationDraw[playerid], 2);
TextDrawLetterSize(LocationDraw[playerid], 0.280000, 1.000000);
TextDrawColor(LocationDraw[playerid], -1);
TextDrawSetOutline(LocationDraw[playerid], 0);
TextDrawSetProportional(LocationDraw[playerid], 1);
TextDrawSetShadow(LocationDraw[playerid], 1);
format(string, sizeof(string),"~w~%s", GetPlayerArea(playerid));
TextDrawSetString(Text:LocationDraw[playerid], string);
TextDrawShowForPlayer(playerid, LocationDraw[playerid]);
//==============================//
CallRemoteFunction("PrintHud","i",playerid);
//==============================//
format(query, sizeof(query), "UPDATE `accounts` SET `Online` = 1 WHERE `Name`='%s'", PlayerName(playerid));
mysql_tquery(handlesql, query);
//==============================//
LoadChecks(playerid);
//==============================//
format(string, sizeof(string), "SELECT * FROM `toys` WHERE `PlayerName`='%s'", PlayerName(playerid));
mysql_function_query(handlesql, string, true, "LoadToys", "d", playerid);
if(PlayerInfo[playerid][pPlayerWeapon] > 0 && PlayerInfo[playerid][pPlayerAmmo] > 0)
{
GivePlayerWeaponEx(playerid, PlayerInfo[playerid][pPlayerWeapon], PlayerInfo[playerid][pPlayerAmmo]);
}
//==============================//
new mem = GetPVarInt(playerid, "Member");
if(FactionInfo[mem][fUsed] == 1)
{
format(string, sizeof(string),"FACTION-MOTD: %s", FactionInfo[mem][fMOTD]);
SCM(playerid, 0xE65A5AAA, string);
}
else { SetPVarInt(playerid, "Member", 0), SetPVarInt(playerid, "Rank", 0); }
//==============================//
SCM(playerid, COLOR_LIGHTRED, "To follow up on updates visit our website @ http://ift.tt/2a3WnFL");
SCM(playerid, COLOR_LIGHTRED, "IMPORTANT: Please make sure your account is always linked to a valid email address. (/ucp -> Player Options)");
SCM(playerid, COLOR_LIGHTRED, "*Email addresses are kept private, and are only used for password-recovery purposes.*");
//==============================//
if(strcmp(PlayerInfo[playerid][pDescribe], " ", true) == 0) strmid(PlayerInfo[playerid][pDescribe], "None", 0, strlen("None"), 255);
if(strcmp(PlayerInfo[playerid][pDescribe2], " ", true) == 0) strmid(PlayerInfo[playerid][pDescribe2], "None", 0, strlen("None"), 255);
//==============================//
switch(GetPVarInt(playerid, "FightStyle"))
{
case 0: SetPlayerFightingStyle(playerid,FIGHT_STYLE_NORMAL );
case 1: SetPlayerFightingStyle(playerid,FIGHT_STYLE_BOXING );
case 2: SetPlayerFightingStyle(playerid,FIGHT_STYLE_KUNGFU );
case 3: SetPlayerFightingStyle(playerid,FIGHT_STYLE_KNEEHE AD);
case 4: SetPlayerFightingStyle(playerid,FIGHT_STYLE_GRABKI CK);
case 5: SetPlayerFightingStyle(playerid,FIGHT_STYLE_ELBOW) ;
}
//==============================//
if(GetPVarInt(playerid, "Dead") == 1 || GetPVarInt(playerid, "Dead") == 2)
{
TogglePlayerControllable(playerid,false);
SetPVarInt(playerid, "Dead", 2);
SetPlayerPosEx(playerid,GetPVarFloat(playerid, "PosX"),GetPVarFloat(playerid, "PosY"),GetPVarFloat(playerid, "PosZ"));
SetPlayerFacingAngle(playerid,GetPVarFloat(playeri d, "Angle"));
SetPlayerInterior(playerid,GetPVarInt(playerid, "Interior"));
SetPlayerVirtualWorld(playerid,GetPVarInt(playerid , "World"));
SetCameraBehindPlayer(playerid);
SendClientMessage(playerid,COLOR_WHITE,"Type (/accept death) to continue.");
SetPlayerHealth(playerid,1.0);
new rand = random(5)+1;
switch(rand)
{
case 1: ApplyAnimation(playerid, "ped", "FLOOR_hit", 4.0, 0, 1, 1, 1, -1);
case 2: ApplyAnimation(playerid, "ped", "FLOOR_hit_f", 4.0, 0, 1, 1, 1, -1);
case 3: ApplyAnimation(playerid, "ped", "KO_shot_front", 4.0, 0, 1, 1, 1, -1);
case 4: ApplyAnimation(playerid, "ped", "KO_shot_stom", 4.0, 0, 1, 1, 1, -1);
case 5: ApplyAnimation(playerid, "ped", "BIKE_fall_off", 4.0, 0, 1, 1, 1, -1);
default: ApplyAnimation(playerid, "FINALE", "FIN_Land_Die", 4.0, 0, 1, 1, 1, -1);
}
if(GetPVarInt(playerid, "Admin") != 10) SetPVarInt(playerid, "DeathTime", GetCount()+60000);
return 1;
}
if(GetPVarInt(playerid, "Dead") == 3)
{
DeathPlayer(playerid, "You need to rest to regain consciousness.");
return true;
}
//==============================//
if(GetPVarInt(playerid, "Backpack") == 1) SetPlayerAttachedObject(playerid, 6, 371, 1, 0.0, -0.14, 0.0, 0.0, 90, 359.5022, 1, 1, 1);
//==============================//
switch(GetPVarInt(playerid, "Jailed"))
{
case 1:
{
SetPlayerPosEx(playerid, -1406.7714,1245.1904,1029.8984);
SetPlayerFacingAngle(playerid, 177.000;
SetPlayerInterior(playerid, 16);
SetPlayerVirtualWorld(playerid, playerid + 1);
format(string, sizeof(string),"[JAILED] You are in admin-jail for %d seconds.", GetPVarInt(playerid, "Jailtime"));
SCM(playerid, 0xE65A5AAA, string);
SetPVarInt(playerid, "Mute", 1);
}
case 2:
{
new ran = random(3) + 1;
if(ran == 1) SetPlayerPosEx(playerid, 2592.0681,-1506.9999,-48.9141);
else if(ran == 2) SetPlayerPosEx(playerid, 2588.0879,-1526.0541,-48.9141);
else SetPlayerPosEx(playerid, 2583.7458,-1526.5377,-48.9141);
SetPlayerInterior(playerid, 1);
SetPlayerVirtualWorld(playerid, 1);
SCM(playerid, 0xE65A5AAA, "[JAILED] You are in jail.");
}
}
//==============================//
if(IsPlayerInRangeOfPoint(playerid, 15.0, 2233.0278,2457.1990,-7.4531+10.0)) // UNBUG DEALERSHIP SYSTEM
{
SetPlayerPosEx(playerid, 1529.6,-1691.2,13.3);
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid,0);
SendClientMessage(playerid, 0xFF000000, "You have been sent to Los Santos!.");
}
//==============================//
LoadRadios(playerid);
CallRemoteFunction("LoadHolsters","i",playerid);
/*if(GetPVarInt(playerid, "HouseKey") != 0)
{
if(strcmp(HouseInfo[GetPVarInt(playerid, "HouseKey")][hOwner], PlayerName(playerid), true) == 0)
{
LoadCars(playerid);
}
}*/
if(GetPVarInt(playerid, "MonthDon") != 0)
{
if(GetPVarInt(playerid, "MonthDonT") <= 0)
{
SetPVarInt(playerid, "MonthDon", 0);
SetPVarInt(playerid, "MonthDonT", 0);
scm(playerid, -1, "Your monthly subscription has expired!");
}
}
if(GetPVarInt(playerid, "HouseEnter") != 0)
{
HouseLights(GetPVarInt(playerid, "HouseEnter"));
}
if(GetPlayerVirtualWorld(playerid) == 0 && GetPlayerInterior(playerid) == 0 && GetPVarInt(playerid, "DrugTime") == 0) {
SetPlayerTime(playerid, GMHour, GMMin);
SetPlayerWeather(playerid, GMWeather);
}
//==============================//
}
}
return 1;
}
//============================================//

Let's block ads! (Why?)



Please help

Aucun commentaire:

Enregistrer un commentaire